2024-09-04 01:01:53 -06:00
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/* CSCI 200: Assignment 1 (Rock Paper Scissors): Tyler Beckman
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*
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* Author: Tyler Beckman
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*
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* Description:
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* A C++ program to play rock paper scissors (lizard spock) against
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* randomly-generated computer hands. A hand can be entered to start, and is
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* then compared against a random one. The game can then be played again until
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* the user chooses to stop. After each round, statistics are gathered and
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* displayed after the user chooses to exit the game.
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*
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* Note on project structure:
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* Just for fun and to get ahead on learning cpp, I did create my RPS using
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* classes, inheritance, and polymorphism. I have experience with this in
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* multiple other languages, so I felt it would be fun to use this as an excuse
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* to learn how the concepts work in cpp. I apologize if this is more
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* complicated than we were supposed to make it, but it was fun and it should
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* still be a perfectly functional and point-scoring program :)
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*
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* Academic integrity:
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* 1. Because I did go overboard on making an object-oriented program when we
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* haven't even learned how classes yet, I did use a lot of online cpp syntax
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* reference and explainers to learn how classes and inheritance work in cpp.
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* This includes mainly cppreference.com, but also geeksforgeeks.org and
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* tutorialspoint to figure out the basics. Nowhere did I actually copy the
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* exact structures, I simply used it to figure out how to do what I wanted and
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* what I knew how to do in other languages such as Java and JavaScript (have a
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* "which one wins" function on each sibling class of "Hand"). I am not entirely
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* sure if this needs cited, but given we have learned none of this yet, I just
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* wanted to clarify that this is all my code - not copied from the internet,
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* ChatGPT, Copilot, or anything else other than my code.
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* 2. Also since I was making a program with structures that I hadn't quite
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* learned in this language yet, I did ask Max[TODO FILL IN NAME] (someone with
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* experience in cpp) for debugging assistance when concepts I was used to in
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* other languages didn't work well in cpp. For example, I wasn't used to class
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* definitions and function bodies being separate, so he helped me figure out
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* the correct structure there so I could properly reference sibling classes in
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* methods on the parent class.
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*/
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2024-09-01 23:26:25 -06:00
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#include "hands.h"
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#include <iostream>
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#include <memory>
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#include <ostream>
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int main(void) {
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int wins = 0;
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int losses = 0;
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int ties = 0;
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while (true) {
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// Take a letter input and convert it to the correct class type for
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2024-09-01 23:31:56 -06:00
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// later use
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2024-09-01 23:26:25 -06:00
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char handLetter;
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2024-09-04 01:01:53 -06:00
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std::cout << "Welcome to a round of [R]ock [P]aper [S]cissors [L]izard "
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"Sp[O]ck! Please enter "
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"a hand to play (R/P/S/L/O): ";
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2024-09-01 23:26:25 -06:00
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std::cin >> handLetter;
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const std::unique_ptr<Hand> userHand = Hand::fromChar(handLetter);
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// Generate a random "computer" hand and display the two choices
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const std::unique_ptr<Hand> computerHand = Hand::generateRandom();
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std::cout << std::endl
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<< "Player chose " << userHand->getHandName() << std::endl
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<< "Computer chose " << computerHand->getHandName()
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<< std::endl
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<< std::endl;
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// Compare the two hands, add to statistics, and give the correct output
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// and explanation
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switch (userHand->compareAgainst(*computerHand)) {
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case Win:
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std::cout << "The player wins, as " << userHand->getHandName()
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<< " beats " << computerHand->getHandName() << "!"
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<< std::endl;
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wins++;
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break;
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case Tie:
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std::cout << "No one wins, as " << userHand->getHandName()
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<< " is the same as " << computerHand->getHandName()
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<< "." << std::endl;
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ties++;
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break;
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case Loss:
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std::cout << "The computer wins, as "
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<< computerHand->getHandName() << " beats "
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<< userHand->getHandName() << "." << std::endl;
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losses++;
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break;
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}
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// Ask if the user would like to play again or exit
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char playAgain;
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std::cout << "Do you want to play again (Y/N)? ";
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std::cin >> playAgain;
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switch (playAgain) {
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case 'Y':
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case 'y':
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std::cout << std::endl;
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continue;
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case 'N':
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case 'n':
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default:
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std::cout << std::endl
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<< "Thanks for playing!" << std::endl
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<< "You won " << wins << " game(s), lost " << losses
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<< " game(s), and tied " << ties << " time(s)."
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<< std::endl;
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std::exit(0);
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}
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}
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}
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