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#ifndef POLYGON_H
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#define POLYGON_H
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#include "Coordinate.h"
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#include <SFML/Graphics.hpp>
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class APolygon {
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public:
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/**
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* @brief Construct a new Polygon object, with a white color and 0 vertices
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*/
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APolygon();
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/**
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* @brief Destroy the APolygon object
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*/
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virtual ~APolygon();
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/**
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* @brief Sets the color of this polygon
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*
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* @param COLOR The color to change the polygon to
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*/
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void setColor(const sf::Color COLOR);
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/**
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* @brief Draws this polygon to a SFML render target
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*
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* @param window The render target to draw the polygon on
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*/
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void draw(sf::RenderTarget &window);
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/**
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* @brief Sets the coordinate point at a specific vertex of this polygon
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*
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* @param IDX The index of the vertex to change
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* @param COORD The coordinate location to set the vertex to
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*/
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void setCoordinate(const int IDX, const Coordinate COORD);
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/**
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* @brief Returns if the created polygon is valid or not
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*
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* @return true All of the vertices of the polygon line up with the current
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* polygon type
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* @return false The vertices are invalid for the current polygon type
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*/
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virtual bool validate() = 0;
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protected:
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short mNumVertices;
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Coordinate *mVertices;
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private:
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sf::Color _color;
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};
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#endif // POLYGON_H
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