Comment + unique_ptr issue + correct horse battery staple
This commit is contained in:
parent
99f1a4863a
commit
764f468028
19 changed files with 222 additions and 220 deletions
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@ -1,11 +1,11 @@
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#include "Coordinate.h"
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Coordinate::Coordinate() {
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x = 0;
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y = 0;
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x = 0;
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y = 0;
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}
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Coordinate::Coordinate(const double X, const double Y) {
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x = X;
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y = Y;
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x = X;
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y = Y;
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}
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10
Coordinate.h
10
Coordinate.h
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@ -1,12 +1,12 @@
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#ifndef COORDINATE_H
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#define COORDINATE_H
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class Coordinate {
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public:
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Coordinate();
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Coordinate(const double X, const double Y);
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public:
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Coordinate();
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Coordinate(const double X, const double Y);
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double x;
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double y;
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double x;
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double y;
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};
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#endif // COORDINATE_H
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@ -3,12 +3,12 @@
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#include "GeometryUtils.h"
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bool EquilateralTriangle::validate() {
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double sideOne = calculate_distance(mVertices[0], mVertices[1]);
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double sideTwo = calculate_distance(mVertices[1], mVertices[2]);
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double sideThree = calculate_distance(mVertices[2], mVertices[0]);
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double sideOne = calculate_distance(mVertices[0], mVertices[1]);
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double sideTwo = calculate_distance(mVertices[1], mVertices[2]);
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double sideThree = calculate_distance(mVertices[2], mVertices[0]);
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// Equilateral triangles must (a) Be a triangle and (b) Have three equal
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// sides
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return lengths_make_triangle(sideOne, sideTwo, sideThree) &&
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(double_eq(sideOne, sideTwo) && double_eq(sideTwo, sideThree));
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// Equilateral triangles must (a) Be a triangle and (b) Have three equal
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// sides
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return lengths_make_triangle(sideOne, sideTwo, sideThree) &&
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(double_eq(sideOne, sideTwo) && double_eq(sideTwo, sideThree));
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}
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@ -2,8 +2,8 @@
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#define EQUILATERAL_TRIANGLE_H
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#include "Triangle.h"
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class EquilateralTriangle : public ATriangle {
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public:
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bool validate() override;
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public:
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bool validate() override;
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};
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#endif // EQUILATERAL_TRIANGLE_H
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@ -5,29 +5,29 @@
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const double EPSILON = 1e-7;
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bool double_eq(double first, double second) {
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if (std::abs(first - second) <= EPSILON) {
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return true;
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} else {
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return false;
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}
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if (std::abs(first - second) <= EPSILON) {
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return true;
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} else {
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return false;
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}
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}
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double calculate_distance(Coordinate &firstPoint, Coordinate &secondPoint) {
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return std::sqrt(std::pow(secondPoint.x - firstPoint.x, 2) +
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std::pow(secondPoint.y - firstPoint.y, 2));
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double calculate_distance(Coordinate& firstPoint, Coordinate& secondPoint) {
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return std::sqrt(std::pow(secondPoint.x - firstPoint.x, 2) +
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std::pow(secondPoint.y - firstPoint.y, 2));
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}
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bool lengths_make_triangle(double sideOne, double sideTwo, double sideThree) {
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// Not a triangle if one of the side lengths is 0
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if (sideOne <= 0 || sideTwo <= 0 || sideThree <= 0) {
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return false;
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}
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// Not a triangle if one of the side lengths is 0
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if (sideOne <= 0 || sideTwo <= 0 || sideThree <= 0) {
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return false;
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}
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// Not a triangle if the sum of any two side lengths >= the third length
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if (sideOne + sideTwo <= sideThree || sideTwo + sideThree <= sideOne ||
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sideThree + sideOne <= sideTwo) {
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return false;
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}
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// Not a triangle if the sum of any two side lengths >= the third length
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if (sideOne + sideTwo <= sideThree || sideTwo + sideThree <= sideOne ||
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sideThree + sideOne <= sideTwo) {
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return false;
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}
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return true;
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return true;
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}
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@ -22,7 +22,7 @@ bool double_eq(double first, double second);
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* @param secondPoint The second coordinate point to compare the first to
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* @return double The pythagorean distance between the two points
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*/
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double calculate_distance(Coordinate &firstPoint, Coordinate &secondPoint);
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double calculate_distance(Coordinate& firstPoint, Coordinate& secondPoint);
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/**
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* @brief Returns true if all of the side lengths in the specified array make a
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@ -3,13 +3,13 @@
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#include "GeometryUtils.h"
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bool IsoscelesTriangle::validate() {
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double sideOne = calculate_distance(mVertices[0], mVertices[1]);
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double sideTwo = calculate_distance(mVertices[1], mVertices[2]);
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double sideThree = calculate_distance(mVertices[2], mVertices[0]);
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double sideOne = calculate_distance(mVertices[0], mVertices[1]);
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double sideTwo = calculate_distance(mVertices[1], mVertices[2]);
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double sideThree = calculate_distance(mVertices[2], mVertices[0]);
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// Isosceles triangles must (a) Be a triangle and (b) Have two sides that
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// equal each other
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return lengths_make_triangle(sideOne, sideTwo, sideThree) &&
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(double_eq(sideOne, sideTwo) || double_eq(sideTwo, sideThree) ||
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double_eq(sideThree, sideOne));
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// Isosceles triangles must (a) Be a triangle and (b) Have two sides that
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// equal each other
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return lengths_make_triangle(sideOne, sideTwo, sideThree) &&
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(double_eq(sideOne, sideTwo) || double_eq(sideTwo, sideThree) ||
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double_eq(sideThree, sideOne));
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}
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@ -2,8 +2,8 @@
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#define ISOSCELES_TRIANGLE_H
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#include "Triangle.h"
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class IsoscelesTriangle : public ATriangle {
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public:
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bool validate() override;
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public:
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bool validate() override;
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};
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#endif // ISOSCELES_TRIANGLE_H
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22
Polygon.cpp
22
Polygon.cpp
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@ -6,25 +6,25 @@
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#include <SFML/Graphics/RenderTarget.hpp>
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APolygon::APolygon() {
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_color = sf::Color::White;
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mNumVertices = 0;
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mVertices = nullptr;
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_color = sf::Color::White;
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mNumVertices = 0;
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mVertices = nullptr;
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}
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APolygon::~APolygon() { delete[] mVertices; }
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void APolygon::setColor(const sf::Color COLOR) { _color = COLOR; }
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void APolygon::draw(sf::RenderTarget &window) {
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sf::ConvexShape shape(mNumVertices);
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for (int i = 0; i < mNumVertices; i++) {
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shape.setPoint(i, sf::Vector2f(mVertices[i].x, mVertices[i].y));
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}
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shape.setFillColor(_color);
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void APolygon::draw(sf::RenderTarget& window) {
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sf::ConvexShape shape(mNumVertices);
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for (int i = 0; i < mNumVertices; i++) {
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shape.setPoint(i, sf::Vector2f(mVertices[i].x, mVertices[i].y));
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}
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shape.setFillColor(_color);
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window.draw(shape);
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window.draw(shape);
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}
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void APolygon::setCoordinate(const int IDX, const Coordinate COORD) {
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mVertices[IDX] = COORD;
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mVertices[IDX] = COORD;
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}
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82
Polygon.h
82
Polygon.h
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#include <SFML/Graphics.hpp>
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class APolygon {
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public:
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/**
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* @brief Construct a new Polygon object, with a white color and 0 vertices
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*/
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APolygon();
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/**
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* @brief Destroy the APolygon object
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*/
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virtual ~APolygon();
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public:
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/**
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* @brief Construct a new Polygon object, with a white color and 0 vertices
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*/
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APolygon();
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/**
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* @brief Destroy the APolygon object
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*/
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virtual ~APolygon();
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/**
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* @brief Sets the color of this polygon
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*
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* @param COLOR The color to change the polygon to
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*/
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void setColor(const sf::Color COLOR);
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/**
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* @brief Draws this polygon to a SFML render target
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*
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* @param window The render target to draw the polygon on
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*/
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void draw(sf::RenderTarget &window);
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/**
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* @brief Sets the coordinate point at a specific vertex of this polygon
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*
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* @param IDX The index of the vertex to change
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* @param COORD The coordinate location to set the vertex to
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*/
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void setCoordinate(const int IDX, const Coordinate COORD);
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/**
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* @brief Returns if the created polygon is valid or not
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*
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* @return true All of the vertices of the polygon line up with the current
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* polygon type
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* @return false The vertices are invalid for the current polygon type
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*/
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virtual bool validate() = 0;
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/**
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* @brief Sets the color of this polygon
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*
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* @param COLOR The color to change the polygon to
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*/
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void setColor(const sf::Color COLOR);
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/**
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* @brief Draws this polygon to a SFML render target
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*
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* @param window The render target to draw the polygon on
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*/
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void draw(sf::RenderTarget& window);
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/**
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* @brief Sets the coordinate point at a specific vertex of this polygon
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*
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* @param IDX The index of the vertex to change
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* @param COORD The coordinate location to set the vertex to
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*/
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void setCoordinate(const int IDX, const Coordinate COORD);
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/**
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* @brief Returns if the created polygon is valid or not
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*
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* @return true All of the vertices of the polygon line up with the current
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* polygon type
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* @return false The vertices are invalid for the current polygon type
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*/
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virtual bool validate() = 0;
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protected:
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short mNumVertices;
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Coordinate *mVertices;
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protected:
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short mNumVertices;
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Coordinate* mVertices;
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private:
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sf::Color _color;
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private:
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sf::Color _color;
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};
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#endif // POLYGON_H
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#include "Coordinate.h"
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AQuadrilateral::AQuadrilateral() {
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mNumVertices = 4;
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mVertices = new Coordinate[4];
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mNumVertices = 4;
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mVertices = new Coordinate[4];
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}
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#define QUADRILATERAL_H
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#include "Polygon.h"
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class AQuadrilateral : public APolygon {
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public:
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AQuadrilateral();
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public:
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AQuadrilateral();
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};
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#endif // QUADRILATERAL_H
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36
Rhombus.cpp
36
Rhombus.cpp
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#include "IsoscelesTriangle.h"
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bool Rhombus::validate() {
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double sideOne = calculate_distance(mVertices[0], mVertices[1]);
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double sideTwo = calculate_distance(mVertices[1], mVertices[2]);
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double sideThree = calculate_distance(mVertices[2], mVertices[3]);
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double sideFour = calculate_distance(mVertices[3], mVertices[0]);
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double sideOne = calculate_distance(mVertices[0], mVertices[1]);
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double sideTwo = calculate_distance(mVertices[1], mVertices[2]);
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double sideThree = calculate_distance(mVertices[2], mVertices[3]);
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double sideFour = calculate_distance(mVertices[3], mVertices[0]);
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IsoscelesTriangle firstTriangle;
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firstTriangle.setCoordinate(0, mVertices[0]);
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firstTriangle.setCoordinate(1, mVertices[1]);
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firstTriangle.setCoordinate(2, mVertices[2]);
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IsoscelesTriangle firstTriangle;
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firstTriangle.setCoordinate(0, mVertices[0]);
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firstTriangle.setCoordinate(1, mVertices[1]);
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firstTriangle.setCoordinate(2, mVertices[2]);
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IsoscelesTriangle secondTriangle;
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secondTriangle.setCoordinate(0, mVertices[0]);
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secondTriangle.setCoordinate(1, mVertices[2]);
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secondTriangle.setCoordinate(2, mVertices[3]);
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IsoscelesTriangle secondTriangle;
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secondTriangle.setCoordinate(0, mVertices[0]);
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secondTriangle.setCoordinate(1, mVertices[2]);
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secondTriangle.setCoordinate(2, mVertices[3]);
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// A valid rhombus must (a) Have vertices (0, 1, 2) make a valid isosceles
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// triangle, (b) Have vertices (0, 2, 3) make a valid isosceles triangle,
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// and (c) Have all sides of equal length
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return firstTriangle.validate() && secondTriangle.validate() &&
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(double_eq(sideOne, sideTwo) && double_eq(sideTwo, sideThree) &&
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double_eq(sideThree, sideFour));
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// A valid rhombus must (a) Have vertices (0, 1, 2) make a valid isosceles
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// triangle, (b) Have vertices (0, 2, 3) make a valid isosceles triangle,
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// and (c) Have all sides of equal length
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return firstTriangle.validate() && secondTriangle.validate() &&
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(double_eq(sideOne, sideTwo) && double_eq(sideTwo, sideThree) &&
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double_eq(sideThree, sideFour));
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}
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#define RHOMBUS_H
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#include "Quadrilateral.h"
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class Rhombus : public AQuadrilateral {
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public:
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bool validate() override;
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public:
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bool validate() override;
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};
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#endif // RHOMBUS_H
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#include "GeometryUtils.h"
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bool ScaleneTriangle::validate() {
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double sideOne = calculate_distance(mVertices[0], mVertices[1]);
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double sideTwo = calculate_distance(mVertices[1], mVertices[2]);
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double sideThree = calculate_distance(mVertices[2], mVertices[0]);
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double sideOne = calculate_distance(mVertices[0], mVertices[1]);
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double sideTwo = calculate_distance(mVertices[1], mVertices[2]);
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double sideThree = calculate_distance(mVertices[2], mVertices[0]);
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// Scalene triangles must (a) Be a triangle and (b) Have no sides that equal
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// each other
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return lengths_make_triangle(sideOne, sideTwo, sideThree) &&
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(!double_eq(sideOne, sideTwo) && !double_eq(sideTwo, sideThree) &&
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!double_eq(sideThree, sideOne));
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// Scalene triangles must (a) Be a triangle and (b) Have no sides that equal
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// each other
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return lengths_make_triangle(sideOne, sideTwo, sideThree) &&
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(!double_eq(sideOne, sideTwo) && !double_eq(sideTwo, sideThree) &&
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!double_eq(sideThree, sideOne));
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}
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@ -2,8 +2,8 @@
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#define SCALENE_TRIANGLE_H
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#include "Triangle.h"
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class ScaleneTriangle : public ATriangle {
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public:
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bool validate() override;
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public:
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bool validate() override;
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};
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#endif // SCALENE_TRIANGLE_H
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#include "Triangle.h"
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ATriangle::ATriangle() {
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mNumVertices = 3;
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mVertices = new Coordinate[3];
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mNumVertices = 3;
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mVertices = new Coordinate[3];
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}
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@ -2,8 +2,8 @@
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#define TRIANGLE_H
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#include "Polygon.h"
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class ATriangle : public APolygon {
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public:
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ATriangle();
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public:
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ATriangle();
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};
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#endif // TRIANGLE_H
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168
main.cpp
168
main.cpp
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/**
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* @author Tyler Beckman (tyler_beckman@mines.edu)
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* @brief A program template for CSCI200
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* @brief A program to read polygon points and colors from a data file and
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* display them utilizing the SFML library, validating all shapes at each point
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* during processing.
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* @version 1
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* @date 2024-09-21
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* @date 2024-11-11
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*/
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#include "Coordinate.h"
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#include <SFML/Graphics/Color.hpp>
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int main(void) {
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// Start file parsing logic
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std::cout << "Please enter file path to read polygons from: ";
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std::string filePath;
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std::cin >> filePath;
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// Start file parsing logic
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std::cout << "Please enter file path to read polygons from: ";
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std::string filePath;
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std::cin >> filePath;
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std::ifstream file(filePath);
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if (file.fail()) {
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std::cout << "Failed to open specified file path " << filePath
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<< ", does it exist?" << std::endl;
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return 1;
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}
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std::ifstream file(filePath);
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if (file.fail()) {
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std::cout << "Failed to open specified file path " << filePath
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<< ", does it exist?" << std::endl;
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return 1;
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}
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std::vector<std::unique_ptr<APolygon>> polygonList;
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std::unique_ptr<APolygon> currentPolygon;
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char type;
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double x1, y1, x2, y2, x3, y3, x4 = -1, y4 = -1;
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int r, g, b;
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std::vector<std::unique_ptr<APolygon>> polygonList;
|
||||
std::unique_ptr<APolygon> currentPolygon;
|
||||
char type;
|
||||
double x1, y1, x2, y2, x3, y3, x4 = -1, y4 = -1;
|
||||
int r, g, b;
|
||||
|
||||
while (true) {
|
||||
file >> type >> x1 >> y1 >> x2 >> y2 >> x3 >> y3;
|
||||
if (type == 'R') {
|
||||
file >> x4 >> y4;
|
||||
}
|
||||
file >> r >> g >> b;
|
||||
while (true) {
|
||||
file >> type >> x1 >> y1 >> x2 >> y2 >> x3 >> y3;
|
||||
if (type == 'R') {
|
||||
file >> x4 >> y4;
|
||||
}
|
||||
file >> r >> g >> b;
|
||||
|
||||
if (file.fail()) {
|
||||
break;
|
||||
}
|
||||
if (file.fail()) {
|
||||
break;
|
||||
}
|
||||
|
||||
switch (type) {
|
||||
case 'S':
|
||||
currentPolygon = std::make_unique<ScaleneTriangle>();
|
||||
break;
|
||||
case 'I':
|
||||
currentPolygon = std::make_unique<IsoscelesTriangle>();
|
||||
break;
|
||||
case 'E':
|
||||
currentPolygon = std::make_unique<EquilateralTriangle>();
|
||||
break;
|
||||
case 'R':
|
||||
currentPolygon = std::make_unique<Rhombus>();
|
||||
break;
|
||||
default:
|
||||
std::cout << "polygon is invalid - \"" << type << " " << x1
|
||||
<< " " << y1 << " " << x2 << " " << y2 << " " << x3
|
||||
<< " " << y3 << " " << x4 << " " << y4 << " " << r
|
||||
<< " " << g << " " << b << "\"" << std::endl;
|
||||
continue;
|
||||
}
|
||||
switch (type) {
|
||||
case 'S':
|
||||
currentPolygon = std::make_unique<ScaleneTriangle>();
|
||||
break;
|
||||
case 'I':
|
||||
currentPolygon = std::make_unique<IsoscelesTriangle>();
|
||||
break;
|
||||
case 'E':
|
||||
currentPolygon = std::make_unique<EquilateralTriangle>();
|
||||
break;
|
||||
case 'R':
|
||||
currentPolygon = std::make_unique<Rhombus>();
|
||||
break;
|
||||
default:
|
||||
std::cout << "polygon is invalid - \"" << type << " " << x1 << " " << y1
|
||||
<< " " << x2 << " " << y2 << " " << x3 << " " << y3 << " "
|
||||
<< x4 << " " << y4 << " " << r << " " << g << " " << b << "\""
|
||||
<< std::endl;
|
||||
continue;
|
||||
}
|
||||
|
||||
currentPolygon->setCoordinate(0, Coordinate(x1, y1));
|
||||
currentPolygon->setCoordinate(1, Coordinate(x2, y2));
|
||||
currentPolygon->setCoordinate(2, Coordinate(x3, y3));
|
||||
if (type == 'R') {
|
||||
currentPolygon->setCoordinate(3, Coordinate(x4, y4));
|
||||
}
|
||||
currentPolygon->setColor(sf::Color(r, g, b));
|
||||
currentPolygon->setCoordinate(0, Coordinate(x1, y1));
|
||||
currentPolygon->setCoordinate(1, Coordinate(x2, y2));
|
||||
currentPolygon->setCoordinate(2, Coordinate(x3, y3));
|
||||
if (type == 'R') {
|
||||
currentPolygon->setCoordinate(3, Coordinate(x4, y4));
|
||||
}
|
||||
currentPolygon->setColor(sf::Color(r, g, b));
|
||||
|
||||
if (!currentPolygon->validate()) {
|
||||
std::cout << "polygon is invalid - \"" << type << " " << x1 << " "
|
||||
<< y1 << " " << x2 << " " << y2 << " " << x3 << " " << y3;
|
||||
if (x4 != -1) {
|
||||
std::cout << " " << x4 << " " << y4;
|
||||
}
|
||||
std::cout << " " << r << " " << g << " " << b << "\"" << std::endl;
|
||||
} else {
|
||||
polygonList.push_back(currentPolygon);
|
||||
}
|
||||
};
|
||||
if (!currentPolygon->validate()) {
|
||||
std::cout << "polygon is invalid - \"" << type << " " << x1 << " " << y1
|
||||
<< " " << x2 << " " << y2 << " " << x3 << " " << y3;
|
||||
if (x4 != -1) {
|
||||
std::cout << " " << x4 << " " << y4;
|
||||
}
|
||||
std::cout << " " << r << " " << g << " " << b << "\"" << std::endl;
|
||||
} else {
|
||||
polygonList.push_back(std::move(currentPolygon));
|
||||
}
|
||||
};
|
||||
|
||||
// Start SFML Rendering logic
|
||||
sf::RenderWindow window(
|
||||
sf::VideoMode(640, 640), ":3",
|
||||
sf::Style::Titlebar | sf::Style::Close // Disable window resize
|
||||
);
|
||||
window.setVerticalSyncEnabled(true);
|
||||
// Start SFML Rendering logic
|
||||
sf::RenderWindow window(
|
||||
sf::VideoMode(640, 640), "correct horse battery staple",
|
||||
sf::Style::Titlebar | sf::Style::Close // Disable window resize
|
||||
);
|
||||
window.setVerticalSyncEnabled(true);
|
||||
|
||||
sf::Event event;
|
||||
sf::Event event;
|
||||
|
||||
while (window.isOpen()) {
|
||||
window.clear();
|
||||
while (window.isOpen()) {
|
||||
window.clear();
|
||||
|
||||
for (size_t i = 0; i < polygonList.size(); i++) {
|
||||
polygonList.at(i)->draw(window);
|
||||
}
|
||||
for (size_t i = 0; i < polygonList.size(); i++) {
|
||||
polygonList.at(i)->draw(window);
|
||||
}
|
||||
|
||||
window.display();
|
||||
window.display();
|
||||
|
||||
while (window.pollEvent(event)) {
|
||||
if (event.type == sf::Event::Closed) {
|
||||
window.close();
|
||||
}
|
||||
}
|
||||
}
|
||||
while (window.pollEvent(event)) {
|
||||
if (event.type == sf::Event::Closed) {
|
||||
window.close();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue