Finished ig
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149dce9495
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20 changed files with 187 additions and 167 deletions
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@ -1,11 +1,11 @@
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#include "Coordinate.h"
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#include "Coordinate.h"
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Coordinate::Coordinate() {
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Coordinate::Coordinate() {
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x = 0;
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x = 0;
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y = 0;
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y = 0;
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}
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}
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Coordinate::Coordinate(const double X, const double Y) {
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Coordinate::Coordinate(const double X, const double Y) {
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x = X;
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x = X;
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y = Y;
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y = Y;
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}
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}
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12
Coordinate.h
12
Coordinate.h
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@ -1,12 +1,12 @@
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#ifndef COORDINATE_H
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#ifndef COORDINATE_H
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#define COORDINATE_H
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#define COORDINATE_H
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class Coordinate {
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class Coordinate {
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public:
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public:
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Coordinate();
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Coordinate();
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Coordinate(const double X, const double Y);
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Coordinate(const double X, const double Y);
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double x;
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double x;
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double y;
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double y;
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};
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};
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#endif // COORDINATE_H
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#endif // COORDINATE_H
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@ -1,12 +1,14 @@
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#include "EquilateralTriangle.h"
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#include "EquilateralTriangle.h"
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#include "GeometryUtils.h"
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#include "GeometryUtils.h"
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bool EquilateralTriangle::validate() {
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bool EquilateralTriangle::validate() {
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double sideOne = calculate_distance(mVertices[0], mVertices[1]);
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double sideOne = calculate_distance(mVertices[0], mVertices[1]);
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double sideTwo = calculate_distance(mVertices[1], mVertices[2]);
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double sideTwo = calculate_distance(mVertices[1], mVertices[2]);
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double sideThree = calculate_distance(mVertices[2], mVertices[0]);
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double sideThree = calculate_distance(mVertices[2], mVertices[0]);
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// Equilateral triangles must (a) Be a triangle and (b) Have three equal sides
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// Equilateral triangles must (a) Be a triangle and (b) Have three equal
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return lengths_make_triangle(sideOne, sideTwo, sideThree)
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// sides
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&& (double_eq(sideOne, sideTwo) && double_eq(sideTwo, sideThree));
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return lengths_make_triangle(sideOne, sideTwo, sideThree) &&
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(double_eq(sideOne, sideTwo) && double_eq(sideTwo, sideThree));
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}
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}
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@ -2,8 +2,8 @@
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#define EQUILATERAL_TRIANGLE_H
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#define EQUILATERAL_TRIANGLE_H
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#include "Triangle.h"
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#include "Triangle.h"
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class EquilateralTriangle : public ATriangle {
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class EquilateralTriangle : public ATriangle {
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public:
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public:
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bool validate() override;
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bool validate() override;
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};
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};
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#endif // EQUILATERAL_TRIANGLE_H
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#endif // EQUILATERAL_TRIANGLE_H
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@ -1,34 +1,33 @@
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#include <cmath>
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#include "GeometryUtils.h"
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#include "GeometryUtils.h"
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const double EPSILON = std::numeric_limits<double>::epsilon();
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#include <cmath>
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const double EPSILON = 1e-7;
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bool double_eq(double first, double second) {
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bool double_eq(double first, double second) {
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if (std::abs(first - second) <= EPSILON) {
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if (std::abs(first - second) <= EPSILON) {
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return true;
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return true;
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} else {
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} else {
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return false;
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return false;
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}
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}
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}
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}
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double calculate_distance(Coordinate& firstPoint, Coordinate& secondPoint) {
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double calculate_distance(Coordinate &firstPoint, Coordinate &secondPoint) {
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return std::sqrt(
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return std::sqrt(std::pow(secondPoint.x - firstPoint.x, 2) +
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std::pow(secondPoint.x - firstPoint.x, 2)
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std::pow(secondPoint.y - firstPoint.y, 2));
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+ std::pow(secondPoint.y - firstPoint.y, 2)
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);
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}
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}
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bool lengths_make_triangle(double sideOne, double sideTwo, double sideThree) {
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bool lengths_make_triangle(double sideOne, double sideTwo, double sideThree) {
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// Not a triangle if one of the side lengths is 0
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// Not a triangle if one of the side lengths is 0
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if (sideOne <= EPSILON || sideTwo <= EPSILON || sideThree <= EPSILON) {
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if (sideOne <= 0 || sideTwo <= 0 || sideThree <= 0) {
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return false;
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return false;
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}
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}
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// Not a triangle if the sum of any two side lengths >= the third length
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// Not a triangle if the sum of any two side lengths >= the third length
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if (sideOne + sideTwo <= sideThree || sideTwo + sideThree <= sideOne || sideThree + sideOne <= sideTwo) {
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if (sideOne + sideTwo <= sideThree || sideTwo + sideThree <= sideOne ||
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return false;
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sideThree + sideOne <= sideTwo) {
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}
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return false;
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}
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return true;
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return true;
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}
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}
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#ifndef GEOMETRY_UTILS_H
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#ifndef GEOMETRY_UTILS_H
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#define GEOMETRY_UTILS_H
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#define GEOMETRY_UTILS_H
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#include "Coordinate.h"
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#include "Coordinate.h"
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#include <limits>
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#include <limits>
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/**
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/**
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* @brief Compares two doubles to see if they are equal, within the system epsilon range
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* @brief Compares two doubles to see if they are equal, within the system
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*
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* epsilon range
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*
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* @param first The first value to compare
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* @param first The first value to compare
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* @param second The second value to compare
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* @param second The second value to compare
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* @return true The values are equal
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* @return true The values are equal
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/**
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/**
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* @brief Calculates the distance between two coordinate points
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* @brief Calculates the distance between two coordinate points
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*
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*
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* @param firstPoint The first coordinate point to calculate the distance of
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* @param firstPoint The first coordinate point to calculate the distance of
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* @param secondPoint The second coordinate point to compare the first to
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* @param secondPoint The second coordinate point to compare the first to
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* @return double The pythagorean distance between the two points
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* @return double The pythagorean distance between the two points
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*/
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*/
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double calculate_distance(Coordinate& firstPoint, Coordinate& secondPoint);
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double calculate_distance(Coordinate &firstPoint, Coordinate &secondPoint);
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/**
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/**
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* @brief Returns true if all of the side lengths in the specified array make a triangle
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* @brief Returns true if all of the side lengths in the specified array make a
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*
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* triangle
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*
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* @param sideOne The first side to check for "triangle-ness"
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* @param sideOne The first side to check for "triangle-ness"
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* @param sideTwo The second side to check for "triangle-ness"
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* @param sideTwo The second side to check for "triangle-ness"
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* @param sideThree The third side to check for "triangle-ness"
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* @param sideThree The third side to check for "triangle-ness"
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*
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*
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* @return true The side lengths do make a geometrically sound triangle
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* @return true The side lengths do make a geometrically sound triangle
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* @return false The side lengths do not make a geometrically sound triangle
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* @return false The side lengths do not make a geometrically sound triangle
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*/
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*/
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#include "IsoscelesTriangle.h"
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#include "IsoscelesTriangle.h"
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#include "GeometryUtils.h"
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#include "GeometryUtils.h"
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bool IsoscelesTriangle::validate() {
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bool IsoscelesTriangle::validate() {
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double sideOne = calculate_distance(mVertices[0], mVertices[1]);
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double sideOne = calculate_distance(mVertices[0], mVertices[1]);
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double sideTwo = calculate_distance(mVertices[1], mVertices[2]);
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double sideTwo = calculate_distance(mVertices[1], mVertices[2]);
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double sideThree = calculate_distance(mVertices[2], mVertices[0]);
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double sideThree = calculate_distance(mVertices[2], mVertices[0]);
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// Isosceles triangles must (a) Be a triangle and (b) Have two sides that equal each other
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// Isosceles triangles must (a) Be a triangle and (b) Have two sides that
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return lengths_make_triangle(sideOne, sideTwo, sideThree)
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// equal each other
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&& (double_eq(sideOne, sideTwo) || double_eq(sideTwo, sideThree) || double_eq(sideThree, sideOne));
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return lengths_make_triangle(sideOne, sideTwo, sideThree) &&
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(double_eq(sideOne, sideTwo) || double_eq(sideTwo, sideThree) ||
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double_eq(sideThree, sideOne));
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}
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}
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#define ISOSCELES_TRIANGLE_H
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#define ISOSCELES_TRIANGLE_H
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#include "Triangle.h"
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#include "Triangle.h"
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class IsoscelesTriangle : public ATriangle {
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class IsoscelesTriangle : public ATriangle {
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public:
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public:
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bool validate() override;
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bool validate() override;
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};
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};
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#endif // ISOSCELES_TRIANGLE_H
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#endif // ISOSCELES_TRIANGLE_H
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7
Makefile
7
Makefile
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# Tyler's custom makefile extensions for CSCI200 (anyone can use these if they want)
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# Tyler's custom makefile extensions for CSCI200 (anyone can use these if they want)
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.DEFAULT_GOAL := all # Necessary so `make` doesn't run the "pack" target, as it is declared before "all"
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.DEFAULT_GOAL := all # Necessary so `make` doesn't run the "pack" target, as it is declared before "all"
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.PHONY: pack clean-run c run fmt
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.PHONY: pack clean-run c run fmt r
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## Adds only the necessary files for build into a .tar.gz file, named appropriately
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## Adds only the necessary files for build into a .tar.gz file, named appropriately
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ARCHIVED_FILES = Makefile $(SRC_FILES) $(SRC_FILES:.cpp=.h) $(SRC_FILES:.cpp=.hpp)
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ARCHIVED_FILES = Makefile $(SRC_FILES) $(SRC_FILES:.cpp=.h) $(SRC_FILES:.cpp=.hpp)
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## Simply builds and then executes the program
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## Simply builds and then executes the program
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run: all
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run: all
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./$(TARGET)
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./$(TARGET)
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r: run
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## Formats all cpp, h, and hpp files with clang-format, using my personal clang-format config
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## Formats all cpp, h, and hpp files with clang-format, using my personal clang-format config
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fmt:
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fmt:
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@ -43,7 +44,7 @@ setup: setupsrc depend
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# NO EDITS NEEDED BELOW THIS LINE
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# NO EDITS NEEDED BELOW THIS LINE
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CXX = g++
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CXX ?= g++
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CXXFLAGS = -O2
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CXXFLAGS = -O2
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CXXFLAGS_DEBUG = -g
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CXXFLAGS_DEBUG = -g
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CXXFLAGS_WARN = -Wall -Wextra -Wunreachable-code -Wshadow -Wpedantic
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CXXFLAGS_WARN = -Wall -Wextra -Wunreachable-code -Wshadow -Wpedantic
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@ -106,7 +107,7 @@ main.o: main.cpp Coordinate.h EquilateralTriangle.h Triangle.h Polygon.h \
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IsoscelesTriangle.h Rhombus.h Quadrilateral.h ScaleneTriangle.h
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IsoscelesTriangle.h Rhombus.h Quadrilateral.h ScaleneTriangle.h
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Coordinate.o: Coordinate.cpp Coordinate.h
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Coordinate.o: Coordinate.cpp Coordinate.h
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Triangle.o: Triangle.cpp Triangle.h Polygon.h Coordinate.h
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Triangle.o: Triangle.cpp Triangle.h Polygon.h Coordinate.h
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Polygon.o: Polygon.cpp Coordinate.h Polygon.h
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Polygon.o: Polygon.cpp Polygon.h Coordinate.h
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ScaleneTriangle.o: ScaleneTriangle.cpp ScaleneTriangle.h Triangle.h \
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ScaleneTriangle.o: ScaleneTriangle.cpp ScaleneTriangle.h Triangle.h \
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Polygon.h Coordinate.h GeometryUtils.h
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Polygon.h Coordinate.h GeometryUtils.h
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GeometryUtils.o: GeometryUtils.cpp GeometryUtils.h Coordinate.h
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GeometryUtils.o: GeometryUtils.cpp GeometryUtils.h Coordinate.h
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37
Polygon.cpp
37
Polygon.cpp
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#include "Polygon.h"
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#include "Coordinate.h"
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#include <SFML/Graphics/ConvexShape.hpp>
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#include <SFML/Graphics/ConvexShape.hpp>
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#include <SFML/Graphics/RenderTarget.hpp>
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#include <SFML/Graphics/RenderTarget.hpp>
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#include "Coordinate.h"
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#include "Polygon.h"
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APolygon::APolygon() {
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APolygon::APolygon() {
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_color = sf::Color::White;
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_color = sf::Color::White;
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mNumVertices = 0;
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mNumVertices = 0;
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mVertices = nullptr;
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mVertices = nullptr;
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}
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}
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APolygon::~APolygon() {
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APolygon::~APolygon() { delete[] mVertices; }
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delete[] mVertices;
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}
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void APolygon::setColor(const sf::Color COLOR) {
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void APolygon::setColor(const sf::Color COLOR) { _color = COLOR; }
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_color = COLOR;
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}
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void APolygon::draw(sf::RenderTarget& window) {
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void APolygon::draw(sf::RenderTarget &window) {
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sf::ConvexShape shape(mNumVertices);
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sf::ConvexShape shape(mNumVertices);
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for (int i = 0; i < mNumVertices; i++) {
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for (int i = 0; i < mNumVertices; i++) {
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shape.setPoint(i, sf::Vector2f(mVertices[i].x, mVertices[i].y));
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shape.setPoint(i, sf::Vector2f(mVertices[i].x, mVertices[i].y));
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}
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}
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shape.setFillColor(_color);
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shape.setFillColor(_color);
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window.draw(shape);
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window.draw(shape);
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}
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}
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void APolygon::setCoordinate(const int IDX, const Coordinate COORD) {
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void APolygon::setCoordinate(const int IDX, const Coordinate COORD) {
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mVertices[IDX] = COORD;
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mVertices[IDX] = COORD;
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}
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}
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89
Polygon.h
89
Polygon.h
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#ifndef POLYGON_H
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#ifndef POLYGON_H
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#define POLYGON_H
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#define POLYGON_H
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#include <SFML/Graphics.hpp>
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#include "Coordinate.h"
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#include "Coordinate.h"
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class APolygon {
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#include <SFML/Graphics.hpp>
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public:
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/**
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* @brief Construct a new Polygon object, with a white color and 0 vertices
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*/
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APolygon();
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/**
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* @brief Destroy the APolygon object
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*/
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virtual ~APolygon();
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/**
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class APolygon {
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* @brief Sets the color of this polygon
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public:
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*
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/**
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* @param COLOR The color to change the polygon to
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* @brief Construct a new Polygon object, with a white color and 0 vertices
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*/
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*/
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void setColor(const sf::Color COLOR);
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APolygon();
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/**
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/**
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* @brief Draws this polygon to a SFML render target
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* @brief Destroy the APolygon object
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*
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*/
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* @param window The render target to draw the polygon on
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virtual ~APolygon();
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*/
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void draw(sf::RenderTarget& window);
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/**
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/**
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* @brief Sets the color of this polygon
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* @brief Sets the coordinate point at a specific vertex of this polygon
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*
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*
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* @param COLOR The color to change the polygon to
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* @param IDX The index of the vertex to change
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*/
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* @param COORD The coordinate location to set the vertex to
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void setColor(const sf::Color COLOR);
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*/
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/**
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void setCoordinate(const int IDX, const Coordinate COORD);
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* @brief Draws this polygon to a SFML render target
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/**
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*
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* @brief Returns if the created polygon is valid or not
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* @param window The render target to draw the polygon on
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*
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*/
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* @return true All of the vertices of the polygon line up with the current polygon type
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void draw(sf::RenderTarget &window);
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* @return false The vertices are invalid for the current polygon type
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/**
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*/
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* @brief Sets the coordinate point at a specific vertex of this polygon
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virtual bool validate() = 0;
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*
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protected:
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* @param IDX The index of the vertex to change
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short mNumVertices;
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* @param COORD The coordinate location to set the vertex to
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Coordinate* mVertices;
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*/
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private:
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void setCoordinate(const int IDX, const Coordinate COORD);
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sf::Color _color;
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/**
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* @brief Returns if the created polygon is valid or not
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*
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* @return true All of the vertices of the polygon line up with the current
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* polygon type
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* @return false The vertices are invalid for the current polygon type
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*/
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virtual bool validate() = 0;
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protected:
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short mNumVertices;
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Coordinate *mVertices;
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|
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private:
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sf::Color _color;
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};
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};
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|
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#endif // POLYGON_H
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#endif // POLYGON_H
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|
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@ -1,7 +1,8 @@
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#include "Quadrilateral.h"
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#include "Quadrilateral.h"
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|
|
||||||
#include "Coordinate.h"
|
#include "Coordinate.h"
|
||||||
|
|
||||||
AQuadrilateral::AQuadrilateral() {
|
AQuadrilateral::AQuadrilateral() {
|
||||||
mNumVertices = 4;
|
mNumVertices = 4;
|
||||||
mVertices = new Coordinate[4];
|
mVertices = new Coordinate[4];
|
||||||
}
|
}
|
|
@ -2,8 +2,8 @@
|
||||||
#define QUADRILATERAL_H
|
#define QUADRILATERAL_H
|
||||||
#include "Polygon.h"
|
#include "Polygon.h"
|
||||||
class AQuadrilateral : public APolygon {
|
class AQuadrilateral : public APolygon {
|
||||||
public:
|
public:
|
||||||
AQuadrilateral();
|
AQuadrilateral();
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // QUADRILATERAL_H
|
#endif // QUADRILATERAL_H
|
||||||
|
|
36
Rhombus.cpp
36
Rhombus.cpp
|
@ -1,26 +1,28 @@
|
||||||
#include "Rhombus.h"
|
#include "Rhombus.h"
|
||||||
|
|
||||||
#include "GeometryUtils.h"
|
#include "GeometryUtils.h"
|
||||||
#include "IsoscelesTriangle.h"
|
#include "IsoscelesTriangle.h"
|
||||||
|
|
||||||
bool Rhombus::validate() {
|
bool Rhombus::validate() {
|
||||||
double sideOne = calculate_distance(mVertices[0], mVertices[1]);
|
double sideOne = calculate_distance(mVertices[0], mVertices[1]);
|
||||||
double sideTwo = calculate_distance(mVertices[1], mVertices[2]);
|
double sideTwo = calculate_distance(mVertices[1], mVertices[2]);
|
||||||
double sideThree = calculate_distance(mVertices[2], mVertices[3]);
|
double sideThree = calculate_distance(mVertices[2], mVertices[3]);
|
||||||
double sideFour = calculate_distance(mVertices[3], mVertices[0]);
|
double sideFour = calculate_distance(mVertices[3], mVertices[0]);
|
||||||
|
|
||||||
IsoscelesTriangle firstTriangle;
|
IsoscelesTriangle firstTriangle;
|
||||||
firstTriangle.setCoordinate(0, mVertices[0]);
|
firstTriangle.setCoordinate(0, mVertices[0]);
|
||||||
firstTriangle.setCoordinate(1, mVertices[1]);
|
firstTriangle.setCoordinate(1, mVertices[1]);
|
||||||
firstTriangle.setCoordinate(2, mVertices[2]);
|
firstTriangle.setCoordinate(2, mVertices[2]);
|
||||||
|
|
||||||
IsoscelesTriangle secondTriangle;
|
IsoscelesTriangle secondTriangle;
|
||||||
secondTriangle.setCoordinate(0, mVertices[0]);
|
secondTriangle.setCoordinate(0, mVertices[0]);
|
||||||
secondTriangle.setCoordinate(1, mVertices[2]);
|
secondTriangle.setCoordinate(1, mVertices[2]);
|
||||||
secondTriangle.setCoordinate(2, mVertices[3]);
|
secondTriangle.setCoordinate(2, mVertices[3]);
|
||||||
|
|
||||||
// A valid rhombus must (a) Have vertices (0, 1, 2) make a valid isosceles triangle,
|
// A valid rhombus must (a) Have vertices (0, 1, 2) make a valid isosceles
|
||||||
// (b) Have vertices (0, 2, 3) make a valid isosceles triangle, and (c) Have all
|
// triangle, (b) Have vertices (0, 2, 3) make a valid isosceles triangle,
|
||||||
// sides of equal length
|
// and (c) Have all sides of equal length
|
||||||
return firstTriangle.validate() && secondTriangle.validate()
|
return firstTriangle.validate() && secondTriangle.validate() &&
|
||||||
&& (double_eq(sideOne, sideTwo) && double_eq(sideTwo, sideThree) && double_eq(sideThree, sideFour));
|
(double_eq(sideOne, sideTwo) && double_eq(sideTwo, sideThree) &&
|
||||||
|
double_eq(sideThree, sideFour));
|
||||||
}
|
}
|
|
@ -2,8 +2,8 @@
|
||||||
#define RHOMBUS_H
|
#define RHOMBUS_H
|
||||||
#include "Quadrilateral.h"
|
#include "Quadrilateral.h"
|
||||||
class Rhombus : public AQuadrilateral {
|
class Rhombus : public AQuadrilateral {
|
||||||
public:
|
public:
|
||||||
bool validate() override;
|
bool validate() override;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // RHOMBUS_H
|
#endif // RHOMBUS_H
|
||||||
|
|
|
@ -1,12 +1,15 @@
|
||||||
#include "ScaleneTriangle.h"
|
#include "ScaleneTriangle.h"
|
||||||
|
|
||||||
#include "GeometryUtils.h"
|
#include "GeometryUtils.h"
|
||||||
|
|
||||||
bool ScaleneTriangle::validate() {
|
bool ScaleneTriangle::validate() {
|
||||||
double sideOne = calculate_distance(mVertices[0], mVertices[1]);
|
double sideOne = calculate_distance(mVertices[0], mVertices[1]);
|
||||||
double sideTwo = calculate_distance(mVertices[1], mVertices[2]);
|
double sideTwo = calculate_distance(mVertices[1], mVertices[2]);
|
||||||
double sideThree = calculate_distance(mVertices[2], mVertices[0]);
|
double sideThree = calculate_distance(mVertices[2], mVertices[0]);
|
||||||
|
|
||||||
// Scalene triangles must (a) Be a triangle and (b) Have no sides that equal each other
|
// Scalene triangles must (a) Be a triangle and (b) Have no sides that equal
|
||||||
return lengths_make_triangle(sideOne, sideTwo, sideThree)
|
// each other
|
||||||
&& (!double_eq(sideOne, sideTwo) && !double_eq(sideTwo, sideThree) && !double_eq(sideThree, sideOne));
|
return lengths_make_triangle(sideOne, sideTwo, sideThree) &&
|
||||||
|
(!double_eq(sideOne, sideTwo) && !double_eq(sideTwo, sideThree) &&
|
||||||
|
!double_eq(sideThree, sideOne));
|
||||||
}
|
}
|
|
@ -2,8 +2,8 @@
|
||||||
#define SCALENE_TRIANGLE_H
|
#define SCALENE_TRIANGLE_H
|
||||||
#include "Triangle.h"
|
#include "Triangle.h"
|
||||||
class ScaleneTriangle : public ATriangle {
|
class ScaleneTriangle : public ATriangle {
|
||||||
public:
|
public:
|
||||||
bool validate() override;
|
bool validate() override;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // SCALENE_TRIANGLE_H
|
#endif // SCALENE_TRIANGLE_H
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
#include "Triangle.h"
|
#include "Triangle.h"
|
||||||
|
|
||||||
ATriangle::ATriangle() {
|
ATriangle::ATriangle() {
|
||||||
mNumVertices = 3;
|
mNumVertices = 3;
|
||||||
mVertices = new Coordinate[3];
|
mVertices = new Coordinate[3];
|
||||||
}
|
}
|
|
@ -2,8 +2,8 @@
|
||||||
#define TRIANGLE_H
|
#define TRIANGLE_H
|
||||||
#include "Polygon.h"
|
#include "Polygon.h"
|
||||||
class ATriangle : public APolygon {
|
class ATriangle : public APolygon {
|
||||||
public:
|
public:
|
||||||
ATriangle();
|
ATriangle();
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // TRIANGLE_H
|
#endif // TRIANGLE_H
|
||||||
|
|
28
main.cpp
28
main.cpp
|
@ -14,6 +14,7 @@
|
||||||
|
|
||||||
#include <fstream>
|
#include <fstream>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
|
#include <memory>
|
||||||
|
|
||||||
#include <cstdio>
|
#include <cstdio>
|
||||||
|
|
||||||
|
@ -32,10 +33,10 @@ int main(void) {
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<APolygon *> polygonList;
|
std::vector<std::unique_ptr<APolygon>> polygonList;
|
||||||
APolygon *currentPolygon;
|
std::unique_ptr<APolygon> currentPolygon;
|
||||||
char type;
|
char type;
|
||||||
double x1, y1, x2, y2, x3, y3, x4, y4;
|
double x1, y1, x2, y2, x3, y3, x4 = -1, y4 = -1;
|
||||||
int r, g, b;
|
int r, g, b;
|
||||||
|
|
||||||
while (true) {
|
while (true) {
|
||||||
|
@ -51,16 +52,16 @@ int main(void) {
|
||||||
|
|
||||||
switch (type) {
|
switch (type) {
|
||||||
case 'S':
|
case 'S':
|
||||||
currentPolygon = new ScaleneTriangle;
|
currentPolygon = std::make_unique<ScaleneTriangle>();
|
||||||
break;
|
break;
|
||||||
case 'I':
|
case 'I':
|
||||||
currentPolygon = new IsoscelesTriangle;
|
currentPolygon = std::make_unique<IsoscelesTriangle>();
|
||||||
break;
|
break;
|
||||||
case 'E':
|
case 'E':
|
||||||
currentPolygon = new EquilateralTriangle;
|
currentPolygon = std::make_unique<EquilateralTriangle>();
|
||||||
break;
|
break;
|
||||||
case 'R':
|
case 'R':
|
||||||
currentPolygon = new Rhombus;
|
currentPolygon = std::make_unique<Rhombus>();
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
std::cout << "polygon is invalid - \"" << type << " " << x1
|
std::cout << "polygon is invalid - \"" << type << " " << x1
|
||||||
|
@ -80,16 +81,21 @@ int main(void) {
|
||||||
|
|
||||||
if (!currentPolygon->validate()) {
|
if (!currentPolygon->validate()) {
|
||||||
std::cout << "polygon is invalid - \"" << type << " " << x1 << " "
|
std::cout << "polygon is invalid - \"" << type << " " << x1 << " "
|
||||||
<< y1 << " " << x2 << " " << y2 << " " << x3 << " " << y3
|
<< y1 << " " << x2 << " " << y2 << " " << x3 << " " << y3;
|
||||||
<< " " << x4 << " " << y4 << " " << r << " " << g << " "
|
if (x4 != -1) {
|
||||||
<< b << "\"" << std::endl;
|
std::cout << " " << x4 << " " << y4;
|
||||||
|
}
|
||||||
|
std::cout << " " << r << " " << g << " " << b << "\"" << std::endl;
|
||||||
} else {
|
} else {
|
||||||
polygonList.push_back(currentPolygon);
|
polygonList.push_back(currentPolygon);
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
// Start SFML Rendering logic
|
// Start SFML Rendering logic
|
||||||
sf::RenderWindow window( sf::VideoMode(640, 640), ":3" );
|
sf::RenderWindow window(
|
||||||
|
sf::VideoMode(640, 640), ":3",
|
||||||
|
sf::Style::Titlebar | sf::Style::Close // Disable window resize
|
||||||
|
);
|
||||||
window.setVerticalSyncEnabled(true);
|
window.setVerticalSyncEnabled(true);
|
||||||
|
|
||||||
sf::Event event;
|
sf::Event event;
|
||||||
|
|
Loading…
Reference in a new issue