Finished ig

This commit is contained in:
Tyler Beckman 2024-11-18 00:16:40 -07:00
parent 149dce9495
commit 99f1a4863a
Signed by: Ty
GPG key ID: 2813440C772555A4
20 changed files with 187 additions and 167 deletions

View file

@ -1,11 +1,11 @@
#include "Coordinate.h"
Coordinate::Coordinate() {
x = 0;
y = 0;
x = 0;
y = 0;
}
Coordinate::Coordinate(const double X, const double Y) {
x = X;
y = Y;
x = X;
y = Y;
}

View file

@ -1,12 +1,12 @@
#ifndef COORDINATE_H
#define COORDINATE_H
class Coordinate {
public:
Coordinate();
Coordinate(const double X, const double Y);
double x;
double y;
public:
Coordinate();
Coordinate(const double X, const double Y);
double x;
double y;
};
#endif // COORDINATE_H

View file

@ -1,12 +1,14 @@
#include "EquilateralTriangle.h"
#include "GeometryUtils.h"
bool EquilateralTriangle::validate() {
double sideOne = calculate_distance(mVertices[0], mVertices[1]);
double sideTwo = calculate_distance(mVertices[1], mVertices[2]);
double sideThree = calculate_distance(mVertices[2], mVertices[0]);
double sideOne = calculate_distance(mVertices[0], mVertices[1]);
double sideTwo = calculate_distance(mVertices[1], mVertices[2]);
double sideThree = calculate_distance(mVertices[2], mVertices[0]);
// Equilateral triangles must (a) Be a triangle and (b) Have three equal sides
return lengths_make_triangle(sideOne, sideTwo, sideThree)
&& (double_eq(sideOne, sideTwo) && double_eq(sideTwo, sideThree));
// Equilateral triangles must (a) Be a triangle and (b) Have three equal
// sides
return lengths_make_triangle(sideOne, sideTwo, sideThree) &&
(double_eq(sideOne, sideTwo) && double_eq(sideTwo, sideThree));
}

View file

@ -2,8 +2,8 @@
#define EQUILATERAL_TRIANGLE_H
#include "Triangle.h"
class EquilateralTriangle : public ATriangle {
public:
bool validate() override;
public:
bool validate() override;
};
#endif // EQUILATERAL_TRIANGLE_H

View file

@ -1,34 +1,33 @@
#include <cmath>
#include "GeometryUtils.h"
const double EPSILON = std::numeric_limits<double>::epsilon();
#include <cmath>
const double EPSILON = 1e-7;
bool double_eq(double first, double second) {
if (std::abs(first - second) <= EPSILON) {
return true;
} else {
return false;
}
if (std::abs(first - second) <= EPSILON) {
return true;
} else {
return false;
}
}
double calculate_distance(Coordinate& firstPoint, Coordinate& secondPoint) {
return std::sqrt(
std::pow(secondPoint.x - firstPoint.x, 2)
+ std::pow(secondPoint.y - firstPoint.y, 2)
);
double calculate_distance(Coordinate &firstPoint, Coordinate &secondPoint) {
return std::sqrt(std::pow(secondPoint.x - firstPoint.x, 2) +
std::pow(secondPoint.y - firstPoint.y, 2));
}
bool lengths_make_triangle(double sideOne, double sideTwo, double sideThree) {
// Not a triangle if one of the side lengths is 0
if (sideOne <= EPSILON || sideTwo <= EPSILON || sideThree <= EPSILON) {
return false;
}
// Not a triangle if one of the side lengths is 0
if (sideOne <= 0 || sideTwo <= 0 || sideThree <= 0) {
return false;
}
// Not a triangle if the sum of any two side lengths >= the third length
if (sideOne + sideTwo <= sideThree || sideTwo + sideThree <= sideOne || sideThree + sideOne <= sideTwo) {
return false;
}
// Not a triangle if the sum of any two side lengths >= the third length
if (sideOne + sideTwo <= sideThree || sideTwo + sideThree <= sideOne ||
sideThree + sideOne <= sideTwo) {
return false;
}
return true;
return true;
}

View file

@ -1,11 +1,13 @@
#ifndef GEOMETRY_UTILS_H
#define GEOMETRY_UTILS_H
#include "Coordinate.h"
#include <limits>
/**
* @brief Compares two doubles to see if they are equal, within the system epsilon range
*
* @brief Compares two doubles to see if they are equal, within the system
* epsilon range
*
* @param first The first value to compare
* @param second The second value to compare
* @return true The values are equal
@ -15,20 +17,21 @@ bool double_eq(double first, double second);
/**
* @brief Calculates the distance between two coordinate points
*
*
* @param firstPoint The first coordinate point to calculate the distance of
* @param secondPoint The second coordinate point to compare the first to
* @return double The pythagorean distance between the two points
*/
double calculate_distance(Coordinate& firstPoint, Coordinate& secondPoint);
double calculate_distance(Coordinate &firstPoint, Coordinate &secondPoint);
/**
* @brief Returns true if all of the side lengths in the specified array make a triangle
*
* @brief Returns true if all of the side lengths in the specified array make a
* triangle
*
* @param sideOne The first side to check for "triangle-ness"
* @param sideTwo The second side to check for "triangle-ness"
* @param sideThree The third side to check for "triangle-ness"
*
*
* @return true The side lengths do make a geometrically sound triangle
* @return false The side lengths do not make a geometrically sound triangle
*/

View file

@ -1,12 +1,15 @@
#include "IsoscelesTriangle.h"
#include "GeometryUtils.h"
bool IsoscelesTriangle::validate() {
double sideOne = calculate_distance(mVertices[0], mVertices[1]);
double sideTwo = calculate_distance(mVertices[1], mVertices[2]);
double sideThree = calculate_distance(mVertices[2], mVertices[0]);
double sideOne = calculate_distance(mVertices[0], mVertices[1]);
double sideTwo = calculate_distance(mVertices[1], mVertices[2]);
double sideThree = calculate_distance(mVertices[2], mVertices[0]);
// Isosceles triangles must (a) Be a triangle and (b) Have two sides that equal each other
return lengths_make_triangle(sideOne, sideTwo, sideThree)
&& (double_eq(sideOne, sideTwo) || double_eq(sideTwo, sideThree) || double_eq(sideThree, sideOne));
// Isosceles triangles must (a) Be a triangle and (b) Have two sides that
// equal each other
return lengths_make_triangle(sideOne, sideTwo, sideThree) &&
(double_eq(sideOne, sideTwo) || double_eq(sideTwo, sideThree) ||
double_eq(sideThree, sideOne));
}

View file

@ -2,8 +2,8 @@
#define ISOSCELES_TRIANGLE_H
#include "Triangle.h"
class IsoscelesTriangle : public ATriangle {
public:
bool validate() override;
public:
bool validate() override;
};
#endif // ISOSCELES_TRIANGLE_H

View file

@ -3,7 +3,7 @@ SRC_FILES = main.cpp Coordinate.cpp Triangle.cpp Polygon.cpp ScaleneTriangle.cpp
# Tyler's custom makefile extensions for CSCI200 (anyone can use these if they want)
.DEFAULT_GOAL := all # Necessary so `make` doesn't run the "pack" target, as it is declared before "all"
.PHONY: pack clean-run c run fmt
.PHONY: pack clean-run c run fmt r
## Adds only the necessary files for build into a .tar.gz file, named appropriately
ARCHIVED_FILES = Makefile $(SRC_FILES) $(SRC_FILES:.cpp=.h) $(SRC_FILES:.cpp=.hpp)
@ -25,6 +25,7 @@ c: clean
## Simply builds and then executes the program
run: all
./$(TARGET)
r: run
## Formats all cpp, h, and hpp files with clang-format, using my personal clang-format config
fmt:
@ -43,7 +44,7 @@ setup: setupsrc depend
# NO EDITS NEEDED BELOW THIS LINE
CXX = g++
CXX ?= g++
CXXFLAGS = -O2
CXXFLAGS_DEBUG = -g
CXXFLAGS_WARN = -Wall -Wextra -Wunreachable-code -Wshadow -Wpedantic
@ -106,7 +107,7 @@ main.o: main.cpp Coordinate.h EquilateralTriangle.h Triangle.h Polygon.h \
IsoscelesTriangle.h Rhombus.h Quadrilateral.h ScaleneTriangle.h
Coordinate.o: Coordinate.cpp Coordinate.h
Triangle.o: Triangle.cpp Triangle.h Polygon.h Coordinate.h
Polygon.o: Polygon.cpp Coordinate.h Polygon.h
Polygon.o: Polygon.cpp Polygon.h Coordinate.h
ScaleneTriangle.o: ScaleneTriangle.cpp ScaleneTriangle.h Triangle.h \
Polygon.h Coordinate.h GeometryUtils.h
GeometryUtils.o: GeometryUtils.cpp GeometryUtils.h Coordinate.h

View file

@ -1,33 +1,30 @@
#include "Polygon.h"
#include "Coordinate.h"
#include <SFML/Graphics/ConvexShape.hpp>
#include <SFML/Graphics/RenderTarget.hpp>
#include "Coordinate.h"
#include "Polygon.h"
APolygon::APolygon() {
_color = sf::Color::White;
mNumVertices = 0;
mVertices = nullptr;
_color = sf::Color::White;
mNumVertices = 0;
mVertices = nullptr;
}
APolygon::~APolygon() {
delete[] mVertices;
}
APolygon::~APolygon() { delete[] mVertices; }
void APolygon::setColor(const sf::Color COLOR) {
_color = COLOR;
}
void APolygon::setColor(const sf::Color COLOR) { _color = COLOR; }
void APolygon::draw(sf::RenderTarget& window) {
sf::ConvexShape shape(mNumVertices);
for (int i = 0; i < mNumVertices; i++) {
shape.setPoint(i, sf::Vector2f(mVertices[i].x, mVertices[i].y));
}
shape.setFillColor(_color);
void APolygon::draw(sf::RenderTarget &window) {
sf::ConvexShape shape(mNumVertices);
for (int i = 0; i < mNumVertices; i++) {
shape.setPoint(i, sf::Vector2f(mVertices[i].x, mVertices[i].y));
}
shape.setFillColor(_color);
window.draw(shape);
window.draw(shape);
}
void APolygon::setCoordinate(const int IDX, const Coordinate COORD) {
mVertices[IDX] = COORD;
mVertices[IDX] = COORD;
}

View file

@ -1,51 +1,54 @@
#ifndef POLYGON_H
#define POLYGON_H
#include <SFML/Graphics.hpp>
#include "Coordinate.h"
class APolygon {
public:
/**
* @brief Construct a new Polygon object, with a white color and 0 vertices
*/
APolygon();
/**
* @brief Destroy the APolygon object
*/
virtual ~APolygon();
#include <SFML/Graphics.hpp>
/**
* @brief Sets the color of this polygon
*
* @param COLOR The color to change the polygon to
*/
void setColor(const sf::Color COLOR);
/**
* @brief Draws this polygon to a SFML render target
*
* @param window The render target to draw the polygon on
*/
void draw(sf::RenderTarget& window);
/**
* @brief Sets the coordinate point at a specific vertex of this polygon
*
* @param IDX The index of the vertex to change
* @param COORD The coordinate location to set the vertex to
*/
void setCoordinate(const int IDX, const Coordinate COORD);
/**
* @brief Returns if the created polygon is valid or not
*
* @return true All of the vertices of the polygon line up with the current polygon type
* @return false The vertices are invalid for the current polygon type
*/
virtual bool validate() = 0;
protected:
short mNumVertices;
Coordinate* mVertices;
private:
sf::Color _color;
class APolygon {
public:
/**
* @brief Construct a new Polygon object, with a white color and 0 vertices
*/
APolygon();
/**
* @brief Destroy the APolygon object
*/
virtual ~APolygon();
/**
* @brief Sets the color of this polygon
*
* @param COLOR The color to change the polygon to
*/
void setColor(const sf::Color COLOR);
/**
* @brief Draws this polygon to a SFML render target
*
* @param window The render target to draw the polygon on
*/
void draw(sf::RenderTarget &window);
/**
* @brief Sets the coordinate point at a specific vertex of this polygon
*
* @param IDX The index of the vertex to change
* @param COORD The coordinate location to set the vertex to
*/
void setCoordinate(const int IDX, const Coordinate COORD);
/**
* @brief Returns if the created polygon is valid or not
*
* @return true All of the vertices of the polygon line up with the current
* polygon type
* @return false The vertices are invalid for the current polygon type
*/
virtual bool validate() = 0;
protected:
short mNumVertices;
Coordinate *mVertices;
private:
sf::Color _color;
};
#endif // POLYGON_H

View file

@ -1,7 +1,8 @@
#include "Quadrilateral.h"
#include "Coordinate.h"
AQuadrilateral::AQuadrilateral() {
mNumVertices = 4;
mVertices = new Coordinate[4];
mNumVertices = 4;
mVertices = new Coordinate[4];
}

View file

@ -2,8 +2,8 @@
#define QUADRILATERAL_H
#include "Polygon.h"
class AQuadrilateral : public APolygon {
public:
AQuadrilateral();
public:
AQuadrilateral();
};
#endif // QUADRILATERAL_H

View file

@ -1,26 +1,28 @@
#include "Rhombus.h"
#include "GeometryUtils.h"
#include "IsoscelesTriangle.h"
bool Rhombus::validate() {
double sideOne = calculate_distance(mVertices[0], mVertices[1]);
double sideTwo = calculate_distance(mVertices[1], mVertices[2]);
double sideThree = calculate_distance(mVertices[2], mVertices[3]);
double sideFour = calculate_distance(mVertices[3], mVertices[0]);
double sideOne = calculate_distance(mVertices[0], mVertices[1]);
double sideTwo = calculate_distance(mVertices[1], mVertices[2]);
double sideThree = calculate_distance(mVertices[2], mVertices[3]);
double sideFour = calculate_distance(mVertices[3], mVertices[0]);
IsoscelesTriangle firstTriangle;
firstTriangle.setCoordinate(0, mVertices[0]);
firstTriangle.setCoordinate(1, mVertices[1]);
firstTriangle.setCoordinate(2, mVertices[2]);
IsoscelesTriangle firstTriangle;
firstTriangle.setCoordinate(0, mVertices[0]);
firstTriangle.setCoordinate(1, mVertices[1]);
firstTriangle.setCoordinate(2, mVertices[2]);
IsoscelesTriangle secondTriangle;
secondTriangle.setCoordinate(0, mVertices[0]);
secondTriangle.setCoordinate(1, mVertices[2]);
secondTriangle.setCoordinate(2, mVertices[3]);
IsoscelesTriangle secondTriangle;
secondTriangle.setCoordinate(0, mVertices[0]);
secondTriangle.setCoordinate(1, mVertices[2]);
secondTriangle.setCoordinate(2, mVertices[3]);
// A valid rhombus must (a) Have vertices (0, 1, 2) make a valid isosceles triangle,
// (b) Have vertices (0, 2, 3) make a valid isosceles triangle, and (c) Have all
// sides of equal length
return firstTriangle.validate() && secondTriangle.validate()
&& (double_eq(sideOne, sideTwo) && double_eq(sideTwo, sideThree) && double_eq(sideThree, sideFour));
// A valid rhombus must (a) Have vertices (0, 1, 2) make a valid isosceles
// triangle, (b) Have vertices (0, 2, 3) make a valid isosceles triangle,
// and (c) Have all sides of equal length
return firstTriangle.validate() && secondTriangle.validate() &&
(double_eq(sideOne, sideTwo) && double_eq(sideTwo, sideThree) &&
double_eq(sideThree, sideFour));
}

View file

@ -2,8 +2,8 @@
#define RHOMBUS_H
#include "Quadrilateral.h"
class Rhombus : public AQuadrilateral {
public:
bool validate() override;
public:
bool validate() override;
};
#endif // RHOMBUS_H

View file

@ -1,12 +1,15 @@
#include "ScaleneTriangle.h"
#include "GeometryUtils.h"
bool ScaleneTriangle::validate() {
double sideOne = calculate_distance(mVertices[0], mVertices[1]);
double sideTwo = calculate_distance(mVertices[1], mVertices[2]);
double sideThree = calculate_distance(mVertices[2], mVertices[0]);
double sideOne = calculate_distance(mVertices[0], mVertices[1]);
double sideTwo = calculate_distance(mVertices[1], mVertices[2]);
double sideThree = calculate_distance(mVertices[2], mVertices[0]);
// Scalene triangles must (a) Be a triangle and (b) Have no sides that equal each other
return lengths_make_triangle(sideOne, sideTwo, sideThree)
&& (!double_eq(sideOne, sideTwo) && !double_eq(sideTwo, sideThree) && !double_eq(sideThree, sideOne));
// Scalene triangles must (a) Be a triangle and (b) Have no sides that equal
// each other
return lengths_make_triangle(sideOne, sideTwo, sideThree) &&
(!double_eq(sideOne, sideTwo) && !double_eq(sideTwo, sideThree) &&
!double_eq(sideThree, sideOne));
}

View file

@ -2,8 +2,8 @@
#define SCALENE_TRIANGLE_H
#include "Triangle.h"
class ScaleneTriangle : public ATriangle {
public:
bool validate() override;
public:
bool validate() override;
};
#endif // SCALENE_TRIANGLE_H

View file

@ -1,6 +1,6 @@
#include "Triangle.h"
ATriangle::ATriangle() {
mNumVertices = 3;
mVertices = new Coordinate[3];
mNumVertices = 3;
mVertices = new Coordinate[3];
}

View file

@ -2,8 +2,8 @@
#define TRIANGLE_H
#include "Polygon.h"
class ATriangle : public APolygon {
public:
ATriangle();
public:
ATriangle();
};
#endif // TRIANGLE_H

View file

@ -14,6 +14,7 @@
#include <fstream>
#include <iostream>
#include <memory>
#include <cstdio>
@ -32,10 +33,10 @@ int main(void) {
return 1;
}
std::vector<APolygon *> polygonList;
APolygon *currentPolygon;
std::vector<std::unique_ptr<APolygon>> polygonList;
std::unique_ptr<APolygon> currentPolygon;
char type;
double x1, y1, x2, y2, x3, y3, x4, y4;
double x1, y1, x2, y2, x3, y3, x4 = -1, y4 = -1;
int r, g, b;
while (true) {
@ -51,16 +52,16 @@ int main(void) {
switch (type) {
case 'S':
currentPolygon = new ScaleneTriangle;
currentPolygon = std::make_unique<ScaleneTriangle>();
break;
case 'I':
currentPolygon = new IsoscelesTriangle;
currentPolygon = std::make_unique<IsoscelesTriangle>();
break;
case 'E':
currentPolygon = new EquilateralTriangle;
currentPolygon = std::make_unique<EquilateralTriangle>();
break;
case 'R':
currentPolygon = new Rhombus;
currentPolygon = std::make_unique<Rhombus>();
break;
default:
std::cout << "polygon is invalid - \"" << type << " " << x1
@ -80,16 +81,21 @@ int main(void) {
if (!currentPolygon->validate()) {
std::cout << "polygon is invalid - \"" << type << " " << x1 << " "
<< y1 << " " << x2 << " " << y2 << " " << x3 << " " << y3
<< " " << x4 << " " << y4 << " " << r << " " << g << " "
<< b << "\"" << std::endl;
<< y1 << " " << x2 << " " << y2 << " " << x3 << " " << y3;
if (x4 != -1) {
std::cout << " " << x4 << " " << y4;
}
std::cout << " " << r << " " << g << " " << b << "\"" << std::endl;
} else {
polygonList.push_back(currentPolygon);
}
};
// Start SFML Rendering logic
sf::RenderWindow window( sf::VideoMode(640, 640), ":3" );
sf::RenderWindow window(
sf::VideoMode(640, 640), ":3",
sf::Style::Titlebar | sf::Style::Close // Disable window resize
);
window.setVerticalSyncEnabled(true);
sf::Event event;