#include "Polygon.h" #include "Coordinate.h" #include #include APolygon::APolygon() { _color = sf::Color::White; mNumVertices = 0; mVertices = nullptr; } APolygon::~APolygon() { delete[] mVertices; } void APolygon::setColor(const sf::Color COLOR) { _color = COLOR; } void APolygon::draw(sf::RenderTarget& window) { sf::ConvexShape shape(mNumVertices); for (int i = 0; i < mNumVertices; i++) { shape.setPoint(i, sf::Vector2f(mVertices[i].x, mVertices[i].y)); } shape.setFillColor(_color); window.draw(shape); } void APolygon::setCoordinate(const int IDX, const Coordinate COORD) { mVertices[IDX] = COORD; }