#include "ScaleneTriangle.h" #include "GeometryUtils.h" bool ScaleneTriangle::validate() { double sideOne = calculate_distance(mVertices[0], mVertices[1]); double sideTwo = calculate_distance(mVertices[1], mVertices[2]); double sideThree = calculate_distance(mVertices[2], mVertices[0]); // Scalene triangles must (a) Be a triangle and (b) Have no sides that equal each other return lengths_make_triangle(sideOne, sideTwo, sideThree) && (!double_eq(sideOne, sideTwo) && !double_eq(sideTwo, sideThree) && !double_eq(sideThree, sideOne)); }