headscale/hscontrol/db/users.go

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package db
import (
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"errors"
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"fmt"
"github.com/juanfont/headscale/hscontrol/types"
"github.com/juanfont/headscale/hscontrol/util"
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"gorm.io/gorm"
)
var (
ErrUserExists = errors.New("user already exists")
ErrUserNotFound = errors.New("user not found")
ErrUserStillHasNodes = errors.New("user not empty: node(s) found")
)
func (hsdb *HSDatabase) CreateUser(name string) (*types.User, error) {
return Write(hsdb.DB, func(tx *gorm.DB) (*types.User, error) {
return CreateUser(tx, name)
})
}
// CreateUser creates a new User. Returns error if could not be created
// or another user already exists.
func CreateUser(tx *gorm.DB, name string) (*types.User, error) {
err := util.CheckForFQDNRules(name)
if err != nil {
return nil, err
}
user := types.User{}
if err := tx.Where("name = ?", name).First(&user).Error; err == nil {
return nil, ErrUserExists
}
user.Name = name
if err := tx.Create(&user).Error; err != nil {
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return nil, fmt.Errorf("creating user: %w", err)
}
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return &user, nil
}
func (hsdb *HSDatabase) DestroyUser(name string) error {
return hsdb.Write(func(tx *gorm.DB) error {
return DestroyUser(tx, name)
})
}
// DestroyUser destroys a User. Returns error if the User does
// not exist or if there are nodes associated with it.
func DestroyUser(tx *gorm.DB, name string) error {
user, err := GetUser(tx, name)
if err != nil {
return ErrUserNotFound
}
nodes, err := ListNodesByUser(tx, name)
if err != nil {
return err
}
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if len(nodes) > 0 {
return ErrUserStillHasNodes
}
keys, err := ListPreAuthKeys(tx, name)
if err != nil {
return err
}
for _, key := range keys {
err = DestroyPreAuthKey(tx, key)
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if err != nil {
return err
}
}
if result := tx.Unscoped().Delete(&user); result.Error != nil {
return result.Error
}
return nil
}
func (hsdb *HSDatabase) RenameUser(oldName, newName string) error {
return hsdb.Write(func(tx *gorm.DB) error {
return RenameUser(tx, oldName, newName)
})
}
// RenameUser renames a User. Returns error if the User does
// not exist or if another User exists with the new name.
func RenameUser(tx *gorm.DB, oldName, newName string) error {
var err error
oldUser, err := GetUser(tx, oldName)
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if err != nil {
return err
}
err = util.CheckForFQDNRules(newName)
if err != nil {
return err
}
_, err = GetUser(tx, newName)
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if err == nil {
return ErrUserExists
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}
if !errors.Is(err, ErrUserNotFound) {
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return err
}
oldUser.Name = newName
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if result := tx.Save(&oldUser); result.Error != nil {
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return result.Error
}
return nil
}
func (hsdb *HSDatabase) GetUser(name string) (*types.User, error) {
return Read(hsdb.DB, func(rx *gorm.DB) (*types.User, error) {
return GetUser(rx, name)
})
}
func GetUser(tx *gorm.DB, name string) (*types.User, error) {
user := types.User{}
if result := tx.First(&user, "name = ?", name); errors.Is(
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result.Error,
gorm.ErrRecordNotFound,
) {
return nil, ErrUserNotFound
}
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return &user, nil
}
func (hsdb *HSDatabase) ListUsers() ([]types.User, error) {
return Read(hsdb.DB, func(rx *gorm.DB) ([]types.User, error) {
return ListUsers(rx)
})
}
// ListUsers gets all the existing users.
func ListUsers(tx *gorm.DB) ([]types.User, error) {
users := []types.User{}
if err := tx.Find(&users).Error; err != nil {
return nil, err
}
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return users, nil
}
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// ListNodesByUser gets all the nodes in a given user.
func ListNodesByUser(tx *gorm.DB, name string) (types.Nodes, error) {
err := util.CheckForFQDNRules(name)
if err != nil {
return nil, err
}
user, err := GetUser(tx, name)
if err != nil {
return nil, err
}
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nodes := types.Nodes{}
if err := tx.Preload("AuthKey").Preload("AuthKey.User").Preload("User").Where(&types.Node{UserID: user.ID}).Find(&nodes).Error; err != nil {
return nil, err
}
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return nodes, nil
}
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func (hsdb *HSDatabase) AssignNodeToUser(node *types.Node, username string) error {
return hsdb.Write(func(tx *gorm.DB) error {
return AssignNodeToUser(tx, node, username)
})
}
// AssignNodeToUser assigns a Node to a user.
func AssignNodeToUser(tx *gorm.DB, node *types.Node, username string) error {
err := util.CheckForFQDNRules(username)
if err != nil {
return err
}
user, err := GetUser(tx, username)
if err != nil {
return err
}
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node.User = *user
if result := tx.Save(&node); result.Error != nil {
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return result.Error
}
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return nil
}