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4 changed files with 98 additions and 0 deletions
52
Makefile
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52
Makefile
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TARGET := dented
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SRC := ${wildcard *.c}
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OBJ := $(SRC:.c=.o)
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INCS := -I/usr/local/include/
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LIBS := -L/usr/local/lib/ -lraylib
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# -pedantic means using gnu extentions will throw an error
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# this allows for better code portability between compilers
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CFLAGS_ERRORS = -Werror -Wall -Wextra -Wconversion -Wdouble-promotion -Wunreachable-code -Wshadow -Wpedantic -pedantic-errors -pedantic
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CFLAGS = -std=c17 $(CFLAGS_ERRORS) $(INCS)
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LDFLAGS = $(LIBS)
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ifeq ($(shell echo "Windows"), "Windows")
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TARGET := $(TARGET).exe
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DEL = del
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Q =
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else
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DEL = rm -f
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Q = "
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endif
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# debug is enabled by default
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# debug can be disabled with `make DEBUG=0`
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DEBUG := 1
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ifeq ($(DEBUG),1)
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# -Og compiles with debug specific optimizations
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# -g3 compiles with max debug information
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CFLAGS += -Og -g3
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else
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# -O3 compiles with extreme optimizations for performance
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# -flto compiles with link time optimizations (LTO), supposed to improve performance by ~5%
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CFLAGS += -O3 -flto
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# -s when run on the linker will strip out debug symbols for a smaller file size
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LDFLAGS += -s -flto
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endif
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# I believe using cc is better since not every installation has gcc
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# this can always be overridden with `make CC=gcc` if needed
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CC := cc
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all: $(TARGET)
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$(TARGET): $(OBJ)
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$(CC) -o $@ $^ $(LDFLAGS)
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.c.o:
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$(CC) -o $@ -c $< $(CFLAGS)
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clean:
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$(DEL) $(TARGET) $(OBJ)
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22
cpu.c
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22
cpu.c
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#include "cpu.h"
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#include <stdint.h>
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#include <stdio.h>
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void execute_instruction(cpu* cpu, uint8_t opcode, uint16_t operand) {
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switch (opcode) {
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// SEI: Set Interrupt Disable Flag
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case 0x78:
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cpu->p |= 0x4;
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break;
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// CLD: Clear Decimal Flag
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case 0xd8:
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cpu->p &= 0xfd;
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break;
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case 0xa2:
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cpu->x = (uint8_t)operand;
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break;
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default:
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printf("Unknown Opcode: %#04x, with Operand: %#08x\n", opcode, operand);
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break;
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}
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}
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24
cpu.h
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24
cpu.h
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#ifndef CPU_H
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#define CPU_H
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#include <stdint.h>
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typedef struct {
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// program counter
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uint16_t pc;
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// stack pointer
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uint16_t sp;
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// accumulator register
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uint8_t a;
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// x index register
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uint8_t x;
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// y index register
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uint8_t y;
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// processor statuc register
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uint8_t p;
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uint8_t memory[4096];
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} cpu;
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#endif
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0
main.c
Normal file
0
main.c
Normal file
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