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This commit is contained in:
Parker Macdonald 2024-11-22 14:11:26 -07:00
parent e1d1252853
commit 2a65b774aa
4 changed files with 98 additions and 0 deletions

52
Makefile Normal file
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TARGET := dented
SRC := ${wildcard *.c}
OBJ := $(SRC:.c=.o)
INCS := -I/usr/local/include/
LIBS := -L/usr/local/lib/ -lraylib
# -pedantic means using gnu extentions will throw an error
# this allows for better code portability between compilers
CFLAGS_ERRORS = -Werror -Wall -Wextra -Wconversion -Wdouble-promotion -Wunreachable-code -Wshadow -Wpedantic -pedantic-errors -pedantic
CFLAGS = -std=c17 $(CFLAGS_ERRORS) $(INCS)
LDFLAGS = $(LIBS)
ifeq ($(shell echo "Windows"), "Windows")
TARGET := $(TARGET).exe
DEL = del
Q =
else
DEL = rm -f
Q = "
endif
# debug is enabled by default
# debug can be disabled with `make DEBUG=0`
DEBUG := 1
ifeq ($(DEBUG),1)
# -Og compiles with debug specific optimizations
# -g3 compiles with max debug information
CFLAGS += -Og -g3
else
# -O3 compiles with extreme optimizations for performance
# -flto compiles with link time optimizations (LTO), supposed to improve performance by ~5%
CFLAGS += -O3 -flto
# -s when run on the linker will strip out debug symbols for a smaller file size
LDFLAGS += -s -flto
endif
# I believe using cc is better since not every installation has gcc
# this can always be overridden with `make CC=gcc` if needed
CC := cc
all: $(TARGET)
$(TARGET): $(OBJ)
$(CC) -o $@ $^ $(LDFLAGS)
.c.o:
$(CC) -o $@ -c $< $(CFLAGS)
clean:
$(DEL) $(TARGET) $(OBJ)

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cpu.c Normal file
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#include "cpu.h"
#include <stdint.h>
#include <stdio.h>
void execute_instruction(cpu* cpu, uint8_t opcode, uint16_t operand) {
switch (opcode) {
// SEI: Set Interrupt Disable Flag
case 0x78:
cpu->p |= 0x4;
break;
// CLD: Clear Decimal Flag
case 0xd8:
cpu->p &= 0xfd;
break;
case 0xa2:
cpu->x = (uint8_t)operand;
break;
default:
printf("Unknown Opcode: %#04x, with Operand: %#08x\n", opcode, operand);
break;
}
}

24
cpu.h Normal file
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#ifndef CPU_H
#define CPU_H
#include <stdint.h>
typedef struct {
// program counter
uint16_t pc;
// stack pointer
uint16_t sp;
// accumulator register
uint8_t a;
// x index register
uint8_t x;
// y index register
uint8_t y;
// processor statuc register
uint8_t p;
uint8_t memory[4096];
} cpu;
#endif

0
main.c Normal file
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