#include #include #include #include #define BUFFER_SIZE 1024 typedef struct levels { size_t mem_size; size_t size; int *data; } levels_t; int main(void) { FILE *fp = fopen("input", "r"); if (fp == NULL) { perror("input"); return 1; } char buffer[BUFFER_SIZE]; levels_t levels; levels.mem_size = 10; levels.size = 0; levels.data = malloc(sizeof(unsigned int) * levels.mem_size); unsigned int sum = 0; while (fgets(buffer, BUFFER_SIZE, fp) != NULL) { char *next = strtok(buffer, " "); while (next != NULL) { if (levels.size >= levels.mem_size) { levels.mem_size *= 2; levels.data = realloc(levels.data, levels.mem_size * sizeof(unsigned int)); } sscanf(next, "%d", &levels.data[levels.size]); levels.size++; next = strtok(NULL, " "); } bool safe = true; int diff = levels.data[1] - levels.data[0]; int increasing = diff > 0 ? 1 : -1; for (size_t i = 1; i < levels.size; i++) { diff = increasing * (levels.data[i] - levels.data[i - 1]); if (diff < 1 || diff > 3) { safe = false; break; } } if (safe) { sum++; } levels.size = 0; } free(levels.data); printf("%u\n", sum); fclose(fp); return 0; }